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 Cracked's Dethy, Too

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Cracked Atlas
His Sexcellency


Number of posts : 1167
Age : 22
Registration date : 2007-07-26

PostSubject: Cracked's Dethy, Too   Fri Mar 23, 2012 6:53 pm

It's that time again boys and... other... boys. Damn this forum's a sausage fest. Anyway, now that I've started posting again, I figured I'd make this. Plus, Dethy's good because it only needs 5 players. Having any more in this forum would just be silly. Especially if you had like, nine or something.

Explanation of Dethy, in case you're new. (By which I mean copypasta)

For those of you who don't know, Dethy is a game type that follows a specific set-up, which is as follows.
1 Mafia Goon, 1 Sane Cop, 1 Insane Cop, 1 Naive Cop, 1 Paranoid Cop

For those of you new to cop sanitites, they're quite simple.
When a Sane Cop investigates a target, he is told wether or not they are scum.
When an Insane Cop investigates a innocent character, he is told they are scum. When he investigates a scum character, he is told they are innocent.
When a Naive Cop investigates anyone, he is told they are innocent.
When a Paranoid Cop investigates anyone, he is told they are scum.

It's important to remember, however, that the cop players don't know their sanity.

Dethy also has a couple of extra rules you should remember as well.
1. When a Cop dies, their sanity won't be revealed.
2. This game type makes use of 'Cop Headstart' giving the cops a Night 0 in which they can investigate, but the mafia cannot make a kill.
3. Not a rule, but it should be remembered that this is a gametype in which No Lynch is a fairly valid vote.
4. (And this is a new rule so I'm making it bold and underlining it.) Cops cannot investigate themselves, as 1337ness suggested in the discussion. This rule may or may not be in my later Dethy games, depending on how it works out.

Role PMs
Are fairly straightforward, so I don't feel the need to post them here.

Rules (by which I mean copypasta [by which I mean copypasta of copypasta])
General
0. I am mod, and I am God. Whatever I say trumps the rules as you understand them.
1. Dark red is my colour. Don't use it. I will consider it an attempt to impersonate the mod.
2. Do not quote private communication with the mod. This includes role PMs. Doing so will risk modkill.
3. Unless your role specifies otherwise, do not talk about the game outside the game thread. If your role does specify otherwise, you may still only talk about the game where your PM says you can.
4. Don't edit your own posts, you will be instantly modkilled.
5. When a player achieves the majority of the votes, the game enters twilight. This means players can no longer change their votes, but they can still talk.
6. Once the mod declares you dead, you are dead. Dead people do not talk.
7. Once the mod declares it night-time, you are asleep. Sleeping people do not talk. Sleeptalking is a modkillable offence.
8. Modkills are to be done in the way most disadvantageous to the player and their faction. This means that any modkilled player changes to neutral, and therefore cannot win the game. If a mafia-sided player was modkilled, the day continues. If a town-sided player was modkilled, the day ends immediately.

Activity and Deadlines
9. Post every 72 hours. If you fail to do this, you will be prodded. If you do not respond within 48 hours of your prod, you will be replaced. This rule is flexible if you give advance warning of your absence.
10. If you will be absent, tell us when you will be back.
11. Day one has a deadline of three weeks. Day two and onwards have a deadline of two weeks. All nights have a deadline of three days. If anyone has announced that they will be absent over the course of a night, the night will be extended for 24 hours after their announced return. Deadlines are non-negotiable barring absences and exceptional circumstances.
12. If no player has acheived the majority of votes by deadline, then no-one is lynched.

Voting
13. Votes are to be bolded and roughly in the form Vote: Playername
14. Retracting a vote is to be done in the form Unvote: Playername. Unvoting before voting a new player is appreciated but not compulsary.

The all important rule
15. If you think you've found a loophole in the rules, then you're wrong.

List of awesome people.
1. Navarre
2. Beese
3. Mizicho
4. Orandulum
5. 1337ness_of_teh_n00b

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Last edited by Cracked Atlas on Sat Mar 24, 2012 1:10 am; edited 3 times in total
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Navarre



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PostSubject: Re: Cracked's Dethy, Too   Fri Mar 23, 2012 7:24 pm

/in
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Melexiious
The Fabulous


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PostSubject: Re: Cracked's Dethy, Too   Fri Mar 23, 2012 7:27 pm

You put your left foot /in

You put your left foot /out

You put your left foot /in

And you shake it all about.

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Mizicho



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Age : 20
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PostSubject: Re: Cracked's Dethy, Too   Fri Mar 23, 2012 8:58 pm

Ah what the hell, /in.
I'll try to actually post with this one.
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Cracked Atlas
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PostSubject: Re: Cracked's Dethy, Too   Fri Mar 23, 2012 9:14 pm

Look, Mizicho just when /in right after Beese went /in. He it totally sheeping Beese!

Eheh.

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Mizicho



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PostSubject: Re: Cracked's Dethy, Too   Fri Mar 23, 2012 9:22 pm

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Orandulum
Spurt Reynolds


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PostSubject: Re: Cracked's Dethy, Too   Fri Mar 23, 2012 9:35 pm

/in
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Navarre



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PostSubject: Re: Cracked's Dethy, Too   Fri Mar 23, 2012 10:31 pm

guarantee mizicho will fuck up in this one too. learn from AcRv's example and ban him.
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1337ness_of_teh_n00b
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PostSubject: Re: Cracked's Dethy, Too   Fri Mar 23, 2012 10:31 pm

Sure, I guess I'll /in

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1337ness_of_teh_n00b
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PostSubject: Re: Cracked's Dethy, Too   Fri Mar 23, 2012 10:32 pm

Navarre, I don't think I'm out of line in telling you to cool it.

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Cracked Atlas
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Age : 22
Registration date : 2007-07-26

PostSubject: Re: Cracked's Dethy, Too   Sat Mar 24, 2012 12:16 am

Navarre, I have noted Mizicho's play in AcRv's game, and have placed a temporary black mark on his profile accordingly. However, as that was just one issue, and not a particularly egregious one, I certainly won't ban him.

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AcRv
The Traitor


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PostSubject: Re: Cracked's Dethy, Too   Sat Mar 24, 2012 5:07 pm

Had this been Lovers Mafia I'd've totally joined.
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Orandulum
Spurt Reynolds


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PostSubject: Re: Cracked's Dethy, Too   Sat Mar 24, 2012 6:14 pm

hmmm deathy with lovers....
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Mizicho



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PostSubject: Re: Cracked's Dethy, Too   Sat Mar 24, 2012 6:41 pm

Well color me intrigued. Also Cyan.
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Melexiious
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PostSubject: Re: Cracked's Dethy, Too   Sat Mar 24, 2012 8:33 pm

Mizicho wrote:
Well color me intrigued. Also Cyan.
I don't have any cyan crayons, I do have a red one, though c:

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Mizicho



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PostSubject: Re: Cracked's Dethy, Too   Sat Mar 24, 2012 9:13 pm

Then color me Red.
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